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16 | LANGUAGE | FRENCH |
17 | DURATION | 15 TO 30 MINUTES |
18 | AGE | 10 + |
20 | MECHANISMS | CARDS |
21 | THEME | ASIA |
19 | NUMBER OF PLAYERS | 2 PLAYERS |
19 | NUMBER OF PLAYERS | 6 PLAYERS |
19 | NUMBER OF PLAYERS | 4 PLAYERS |
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asy to learn, addictive and surprising!
The game is played 1 vs 1 or in teams (2 vs 2 or 3 vs 3). A round is divided into a succession of tricks. At the end of each trick, compare the total value of the cards. The clan with the highest value advances its Kitsune counter on the Wisdom Track by a number of squares corresponding to the difference between the total value of the Orange and Blue Kitsu cards.
If the difference is greater than 4, the team that lost the trick can pick up a Power token. A round ends when a clan has moved its pawn to the absolute wisdom square. Once a clan has won 2 rounds, the game ends. You'll need to rely on the spice of special cards and the strategy induced by game timing and Power tokens to win the game.
Contents:
- 1 game rules
- 2 Kitsune counters
- 1 Wisdom board
- 5 Power tokens
- 30 Kitsu cards
- 2 set-up cards
- 12 Clan cards
- 1 Leader token
- 3 Manch Victory cards